Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.
CVE Status: Modified
References:
[email protected][email protected][email protected][email protected][email protected]af854a3a-2127-422b-91ae-364da2661108af854a3a-2127-422b-91ae-364da2661108af854a3a-2127-422b-91ae-364da2661108af854a3a-2127-422b-91ae-364da2661108af854a3a-2127-422b-91ae-364da2661108
Metrics:
No CVSS data available
Links:
Exploit-db
Github